![]() The damage of the Embermage's skills is tied directly to the power of the weapon you hold, so whether you're welding wands, guns, swords or just a big rusty axe, as long as it brings the hurt, you'll see the benefit. The four Classes can be outfitted with different Skills and equipment to function in vastly different ways. ![]() While passive skills can be bought to bolster the effectiveness of the ranged Wands and melee Staffs, the only real concern is a weapon's DPS. Over a dozen effective character builds are possible in Torchlight 2. He is, however, the most varied class from a weapon standpoint. You move your character with the left mouse button, and you can assign skills to both mouse buttons, in its default setup the right mouse button already has one skill assigned. In that respect, he's the easiest class to play, both because of the incredible damage you can cause early on, and because there's very little tactical application of that power until the level 14 skill unlocks. Torchlight II is played with a mouse and a keyboard - and definitely not with a gamepad -, focusing on the mouse. Playing Embermage is about spamming magical attacks, and only resorting to your weapon when recharging MP or dealing with those few mobs that slip through your firewall. ![]() More than any other class, he relies on using active skills that draw from mana reserves. ![]() The Embermage can fire high-damage elemental projectiles that tear through monsters. We begin with Torchlight 2's primary magic user. ![]()
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